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Features
- Architecture
- 30ft tall ceilings (hallways 20ft tall), doorways 8ft tall 3ft wide
- Flooded Cavern
- 500ft below Ank’harel
- Fresh water that flows out of the Netherdeep rift (M17) up through a natural channel
- Light
- Lit by continual flame spells (unless Allegiance hasn’t erected protective wards
- Magical Barriers and Keystones
- Barriers
- 1in thick
- Can be passed through without harm
- Can’t press another creature through
- Work as airlocks
- Held in place by keystone
- Cannot be destroyed
- Keystones
- Each area has one
- AC 17, 50 HP
- If destroyed the barrier in that area will dissipate (DC 20 Dex save or take 21 (6d6) bludgeoning damage or half on save)
- Aboleth
- Can roam any area in water
- Any time the characters enter a new area it speaks to them this also causes an effect (Poisoned Emotions table pg. 123)
- Uncharted Waters
- Can be explored but roll on Cael Morrow Encounters table (pg. 124)
Locations
- M1: Stone Column
- Gortag Inkdrinker (scholarly agent) is guarding the door to Cael Morrow
- Crates - contain relics and specimens in glass jars packed for transport
- M2: Warded Entrance Hall
- 1st message from Alyxian Aboleth (probably to Iris welcoming her to Cael Morrow)
- 2 scholarly agents stand guard (Kal & Nadiya)
- Keystone - above the door to M3
- M3: Allegiance Base Camp
- Professor Insight Acuere Xot Scribble are here
- DC 14 Persuasion or Deception check on Xot to have her offer to show them relics on second floor
- They were deemed to damaged or insignificant to transport topside but she likes them enough to keep them
- DC 12 Investigation check finds a ring of the ram & potion of healing (superior) DC 18 Persuasion check to keep the items
- Double Agent - DC 15 Insight check to get a sense of a person’s loyalty. It is apparent that these individuals are fully dedicated to the expedition and has no intention of betraying the Allegiance
- First and Second Floors - shelves holding specimens from Cael Morrow
- Third Floor - where the researchers sleep. has crates with goodies (breathing bubbles, potions of water breathing)
- Keystone - hidden in wall on the third floor (take 10 minutes and DC 15 Perception check to find)
- M4: Royal Guest House
- 2nd message from Alyxian Aboleth
- M4A: Parlor - filled with rubble
- M4B: Private Study
- Treasure - 10 minutes and DC 20 Investigation check finds spell scroll of teleport
- Keystone - above north door
- M5: Access Corridor
- Keystone - in the floor of the tower
- M5A: Crumbling Tower
- 3rd message from Alyxian Aboleth
- Passive Perception ≥ 15 can see silhouette of a shark circling the barrier
- Malfunctioning Keystone
- DC 15 Arcana check determines magic is weakening but no way to know when it will fail
- Allegiance of Allsight doesn’t know about it (happened recently)
- The keystone will fail the second time the party enters the tower
- 1 corrupted giant shark will attack
- M6: Sunken Tavern
- Underwater tavern
- Lit by continual flame spells
- Run by Olara
- Been here since Gruumsh’s attack
- Memory has been effected by rift and ruidium can be cleared by magic that ends a curse
- Buying Goods
- Magically Preserved Wine -3 bottles in stock of pre-Divergence wine 50 gp per bottle (would be 1,000 gp per bottle in Ank’harel)
- Potions of Healing - 5 in stock for 50 gp each
- Potions of Heroism - 2 in stock for 300 gp each
- M7: Hall of the Royal Library
- Keystone - above the south door
- M7A: Royal Reading Room
- Galeokaerda & her shield guardian are camping out here
- If current mission doesn’t involve her she tells the party to leave or be attacked (won’t follow through)
- Double Agent - DC 15 Insight check to determine she is the spy
- DC 15 Perception check to spot signs of ruidium corruption on her arm
- If asked she tries to explain away and attacks if party doesn’t listen
- M7B: Royal Study Chamber
- 1 swarm of sorrowfish
- Treasure - teleportation tablet (goes to teleportation circle on roof of First Eclipse Tavern)
- M7C: Royal Ritual Chamber
- 4th message from Alyxian Aboleth
- DC 14 Investigation check to find teleportation tablet
- M8: Submerged Library
- M9: Temple of the Arch Heart