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Locations
1. Entry
- Enemies
- Two grung posted as guards
2. Bunk House 1
- Enemies
- Treasure.
- 15 cp
- An alabaster mask of a catfish
3. Old Shed
- Door is locked DC 15 Thieves’ Tools check to unlock.
- Treasure.
- A bag of holding
- A bunch of old fishing supplies (rods, reels, bait, etc.)
4. Jail
- Door is locked DC 15 Thieves’ Tools check to unlock.
- 3 orcs (commoners), from Zarr’s fishing group
- Two skeletons of previous fishing group
5. Main Lodge
- Enemies
- Treasure
- Key to unlock jail
- 3 rhodochrosite gems worth 10 gp each
- Potion of healing
- Trinkets
- Tiny silver icon of a raven
- Black pirate flag adorned with a dragon's skull and
crossbones.
- Dragon's bony talon hanging from a plain leather
necklace.
- Piece of crystal that faintly glows in the moonlight.
Old chess piece made of glass.
6. Apothecary